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Official SAVANA Crack List Rules

SAVANA Crack List is a strategy and deduction card game where players aim to solve and crack various codes and clues. Here's a guide on how to play:

Objective

The goal is to be the first player to solve and crack a set number of codes or clues, earning points for each successful solve.

Setup

  1. Shuffle the Decks: Shuffle the Crack List Cards and Action Cards separately.

  2. Deal Cards:Each player is dealt a hand of Crack List Cards (number varies based on the number of players).
    Place the Action Cards in a separate draw pile in the center.

  3. Prepare the Play Area: Arrange the Crack List Cards and Action Cards so all players can easily access them.

Components

  • Crack List Cards: Cards with different codes or clues that players need to solve.

  • Action Cards: Cards that provide special abilities or actions that can influence the game.

  • Clue Tokens: Tokens that represent hints or partial solutions.

  • Scorepad: Optional, for tracking points.

Gameplay

  1. Starting the Game: Determine the starting player either randomly or by a chosen method.

  2. Drawing Cards:

    • At the beginning of each turn, a player draws an Action Card and places it in front of them.

    • The player then chooses a Crack List Card from their hand to attempt solving.

  3. Cracking Codes:

    • The player reads the Crack List Card aloud and attempts to solve the code or clue.

    • Players can use Clue Tokens to get hints if needed.

  4. Using Action Cards:

    • Action Cards can be played to gain advantages, such as additional clues, time extensions, or sabotaging other players.

  5. Scoring:

    • If a player successfully solves the Crack List Card, they earn points and discard the card.

    • If the attempt is unsuccessful, the card remains in the player’s hand for future attempts.

Rules

  • Hand Limit: Players maintain a hand limit for Crack List Cards (typically 5-7 cards).

  • Clue Tokens: Clue Tokens are used to gain hints. Players may only use a limited number of tokens per round or game.

  • Action Card Use: Action Cards can only be used once per game or as specified on the card.

Winning the Game

  • The game continues until a player reaches the target number of points or cracks a predetermined number of codes.

  • The player with the most points or who cracks the most codes wins the game.

Notes/Variations

  • Timed Rounds: Introduce a timer for each turn to increase the pace of the game.

  • Team Play: Form teams and work together to solve codes and clues.

  • Advanced Rules: Add additional rules or challenges for a more complex game experience.

Crack List is a fast, fun, simple card game. Accessible to all generations: everyone has the chance to find answers and walk away a winner. Lots of laughs guaranteed!

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