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Official Monopoly GO! Rules

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The Monopoly GO! Board Game is a faster-paced version inspired by the mobile game, aimed at players aged 8 and up and designed for 2-4 players. Here’s a quick breakdown of the rules:

 1. Game Objective

  • Like traditional Monopoly, the goal of Monopoly GO! is to accumulate wealth by buying, trading, and upgrading properties. However, the faster game pace and simplified rules make it easier for all players, including families and younger players, to enjoy without the usual long playtime.

2. Game Setup

  • Players and Tokens: The game is designed for 2-4 players, each choosing a unique token. Players start with a predetermined amount of Monopoly money.

  • Board and Cards: The board consists of familiar properties, Chance and Community Chest spaces, and corner spaces like “Go,” “Jail,” and “Free Parking.” There’s also a stack of property cards, Chance cards, and Community Chest cards.

3. Game Phases and Movement

  • Roll and Move: Players take turns rolling a die and moving their token the corresponding number of spaces on the board.

  • Property Purchases and Auctions:

    • If a player lands on an unowned property, they may purchase it by paying the bank the listed cost. If they choose not to buy, the property goes to auction, where all players can bid. The highest bidder wins and pays the bank.

    • If a player lands on an owned property, they must pay rent to the owner based on the property’s title deed card, which lists the amount due for each color set or house on the property​

  • Action Spaces:

    • Chance and Community Chest: Landing on these spaces means drawing a card from the corresponding deck and following the instructions. The card effects can be beneficial, like winning cash or advancing to a property, or disadvantageous, like paying fees.

    • Tax Spaces: These require players to pay a specific amount to the bank.

    • Go to Jail: If a player lands here, they’re sent to the Jail space and must skip their next turn unless they roll doubles or pay a fee to get out​

4. Building and Upgrading Properties

  • Monopoly Sets: Owning all properties in a color group allows players to start building houses and, eventually, hotels on these properties.

  • Rent Collection: Rent increases with each house or hotel, incentivizing players to invest in property development.

  • Building Limitations: Following the even-building rule, players must add one house to each property in a color group before building a second on any single property, and so on. This rule helps balance property development across the board.

5. Ending the Game and Winning

  • The game concludes when only one player remains financially solvent, meaning all others have gone bankrupt. Bankruptcy occurs when a player cannot pay rent, taxes, or fees owed. When a player goes bankrupt, their assets are handed to the creditor (another player or the bank)​

  • Alternatively, if playing on a timed basis, the player with the most money at the end of the timer is declared the winner.

Key Differences from Classic Monopoly

  • Monopoly GO! is shorter and streamlined, making it suitable for family gatherings or younger players who may find classic Monopoly too complex or time-consuming.

  • The auction feature and simplified property management mechanics keep the game moving quickly.

This simplified version of Monopoly keeps much of the strategy of property management while focusing on a quick, fun experience that doesn’t require the longer time commitment of traditional Monopoly.

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